Projects

Here are some of my completed and ongoing projects. Use the index below to jump directly to each project:


Tomo: Endless Blue
Recently announced pal/voxel based multiplayer game, I'm currently working on. See more here and here.

Xenophear
Multiplayer alien shooter completed solo in 5 months. Inspired by Warhammer and Space Hulk.

Halloween Castle
A new arcade game for Commodore 64.
Shoot the ghosts before you die of fright!
Get it for free on itch.io here.

Alien Fury
Arcade space shooter where the game gets progressively harder the longer you play.
Shoot alien missiles before they hit you and survive as long as possible in this 2D action space-zap style shooter.
Get it for free on itch.io here, or on Steam here.

WinterFury
VR WWII on-rails shooter. I'm currently working on the multiplayer version.

Undead Rampage VR
Endless zombie shooter powered by ChatGPT-generated logic.

Blastworld
Battle royale multiplayer game, built in 5 weeks to hone my multiplayer programming skills.

Tiny Zombie Experiment VR
Part zombie shooter, part zombie infection simulator. Works in VR too. Download here.

Hugo and the Quest for the Sunstones
PlayStation 1 title. I created the PC version, level compiler, and tools.

Dungeon Generator
Procedural dungeon layout with room elevation and connect points.

Mansion From Hell
VR horror title in progress with procedural mansion generation.

MathCaveRPG
Use math to fight in real-time. Launched on mobile, now free online. Try it here.

Tank
DOS tank game coded on a 286.

Andromeda
Unreleased space RPG with planetary travel and tile-based world design.

OdinScript
Daily task planner app for neurodiverse users. Designed and shipped by me.

Recent Posts

First Post!

So in order to simply my life, and the services I use, I switched my personal website to GitHub pages ;)