I’m a software developer passionate about games and game engines.

I have experience in:

  • Real-time 3D graphics with OpenGL and Vulkan
  • AI systems and pathfinding
  • Unity programming
  • Network programming
  • Tools programming
  • Mobile programming
  • Game engine architecture and optimization
  • Building cross-platform tools and C++ libraries
  • DevOps and cloud setup/architecture
  • GitHub actions
  • Systems design
  • C++, C# and other languages

When I’m not coding, I play classic PC games, work on my latest game and/or my engine, workout, and of course spend time with my family ♥️